Cliff Racers from Morrowind (Xbox)
When I first starting playing this game hardcore, Cliff Racers made me
temporarily phobic of anything in the sky that was larger than a pigeon. These
annoying enemies attack the traveling player constantly on his journey. Cliff
Racers always seem to come at the worst time and always manage to sneak up on
you ! To a low level character, especially a new player, these attacks can be
devastating. Many of them carry debilitating diseases that force the player to
drop everything in their inventory, hoof it back to town, get a cure, then hoof
it BACK to your dropped gear… and this is one of those games where you can’t
mark the map where you dropped your stuff. Often times, Cliff Racers hunt in
packs of 2 or more and still manage to relentlessly attack the player at
impossibly high levels. Seriously where are these things breeding and why are
they so fucking angry?
2. Grim Reaper from Castlevania (NES)
I like the Castlevania version of Dracula – he’s so fucking badass that
DEATH HIMSELF takes orders from him. The Reaper from Castlevania 1 may easily
be the hardest 8-bit boss of all time. Little scythes spawn in the air and
attack Simon Belmont from every angle. This boss is so unfair, if you do manage
to beat him… killing Dracula will seem like fighting a crippled infant. There’s
no actual strategy to beating the Grim Reaper… shit just appears all around you
while you try and whip Death’s fucking ass as he flies around. You just have to
get lucky… REALLY lucky. Hardest NES boss hands-down.
3. Ghost-Windsock-Monster from Ghosts & Goblins
This game is one of the most challenging games of all time; both in the
arcade as well as the console spectrums. And while there are far more fucked up
and unfair monsters in this game, the Ghost-Socks are the only monster that
emits a sound; which is a taunting, high-pitched noise that CONSTANTLY GOES OFF
while the bastards are alive.. It flies back and forth, dropping Ghost shit
from above (and you cannot shoot upwards in this game by the way)… half of the
time they are totally out of reach and the player is forced to navigate around
the bullets with this game’s stiff ass, sluggish controls.
4. "Watch My Dance" Zombies from Monster Party (NES)
They don’t do shit like this in a lot of NES games.. and thank God. This
boss simply requires the player to NOT hit the enemies… and just sit there and
fucking wait. Can you imagine some kid today logging on to play some shooter on
Xbox live that requires you to not shoot or move to get the best score? I’ve
fought this annoying boss quite a few times since 1st grade, and I
never could decipher a total amount of time this boss takes to… dance itself to
death. Some times it seemed like it took a minute, other seemed like 10
minutes. Either way, a boss that requires a kid to just sit there and wait is
plain fucked up.
5. The Evil Mailbox from ToeJam & Earl (Sega Genesis)
There are a lot of ridiculous enemies in this Sega classic, but not are as
cruel as the evil Mailbox. I haven’t used a mailbox since I played this game,
nor do I plan on using one in the future (because of this game). Most enemies
you can avoid one way or the other, but you HAVE to use the mailbox at certain
times in TJ & E. And sometimes… the fucking thing attacks you, runs you
down and ends up killing you! Monsters are one thing, but monsters on a
government salary is quite another!
No comments:
Post a Comment